Rogue Malfunction is a puzzle adventure where the game remaps your controls room-by-room, turning movement itself into the main obstacle.
Download#
- Get it on itch.io: https://arian-shahrabi.itch.io/rogue
Summary#
Rogue Malfunction is a puzzle adventure where you control a robot fighting an external system that overrides and remaps inputs. Each room is a self-contained puzzle, and on first entry the game can remap your controls, forcing you to adapt fast.
Core systems#
Control Remapping (the main mechanic)#
- Room-driven remaps of WASD inputs
- The “learning curve” is the puzzle: you identify how movement is currently behaving, then route through hazards accordingly
Puzzle Rooms + Hazards#
- Each room acts as a contained challenge space
- Focus on layout reading + timing movement around traps
Build scope (current)#
Current build includes:
- One complete control-remapping puzzle
- Isometric movement and hazard navigation
- Core shifting-input mechanic
Controls#
- W / A / S / D: Move (intentionally remapped in some rooms)
- Space: Jump
- LMouse: Interact
Road to 1.0#
Planned expansion to four distinct puzzle rooms, each exploring a different layer of control chaos.