Skip to main content

Author
Arian Shahrabi
Table of Contents

Hi,
#

I specialize in C++, AI behavior, and physics-based gameplay. I like solving hard technical problems and making them feel effortless in-game.

What I’m best at
#

  • C++, SFML, Unity, Unreal
  • AI behavior trees & state machines
  • Physics & custom simulation tools
  • Performance profiling & optimization
Portfolio Photo
Project shot

Recent highlight
#

Shaved 30% frame time on a cloth sim by refactoring constraints and batching collisions. See project

How I work
#

Bias for clarity, fast iteration, and measurable results. I prototype early, test with real inputs, and improve from there.

Want the short version?
View ProjectsDownload ResumeContact

Events I’ve Attended
#

TFS Fest 2025
Jun 19, 2025
XP Game Summit 2025
May 30, 2025
Level Up 2025
Apr 12, 2025